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Autodesk Media & Entertainment RSS Feed

Autodesk Media and Entertainment

Autodesk Media & Entertainment RSS Feed

Idioma: en-us

Resumo

1 - Global Symbol Evaluation
2 - iTunes Music: An App I Want
3 - Exporting Hair Geometry
4 - Becoming my own Jessica Hagy
5 - Autodesk Maya 2012 Service Pack 2 & Subscription Advantage Pack Service Pack 1
6 - YouTube example: 123D Catch Beta to 3ds Max to MotionBuilder
7 - Please Try Depends.exe to Help Us Fix the Problem
8 - Updates for Maya 2012
9 - Getting BackBurner rendering on Windows and Mac OS X simultaneously
10 - Two New Free Addins available for Project Vasari
11 - Creating a Maya Motion Vector Pass for Autodesk Smoke
12 - Creative tiling Ideas
13 - Mudbox Challenge - Armed and Dangerous!
14 - Creating simple fog in Maya with mental ray
15 - free technology preview of Point Cloud Feature Extraction for Autodesk Revit Now Available
16 - Season 2 of Project Vasari Talk
17 - DC Collective: Post-Production Boutique
18 - Create a rolling fog effect using Maya
19 - Updated Parametric Sliders for Project Vasari Now Available
20 - Book Review: HOME TEAM: Coaching the Saints and New Orleans Back to Life

Itens

1 - Global Symbol Evaluation

Are you working on Linux? Have you ever seen a file with this *.sog extension in your plug-in directory? Ever wonder what it is? It is possible to force plug-ins to export their symbols by putting an additional file, with the same name as the plug-in with the extension '.sog' in the directory with the plug-in. This would cause the plug-in to be dlopened using the RTLD_GLOBAL flag. The .sog extension is our own indication that a plug-in should be loaded with extra loader options. The RTLD_GLOBAL flag. Normally we don't set this flag so any functions will be known...

Data: Wed, 01 Feb 2012 22:40:00 GMT

2 - iTunes Music: An App I Want

This is the part where I am hoping having a blog helps me out personally. I am attempting to use the power of crowd sourcing. I am hoping someone tells me that this app already exists. My music collection has...

Data: Mon, 30 Jan 2012 14:09:00 GMT

3 - Exporting Hair Geometry

If you are writing an exporter plug-in and want to add support for exporting hair geometry data (much like the mayatomr functionality). At first glance there does not seem to be any API functionality for hair other than collision solving via MHairSystem, which does not give access to the hair data. To access the hair geometry scalar data (per-hair and per-vertex data) use MFnPfxGeometry::getLineData() and then use MRenderLineArray and MRenderLine to get at the per-vertex data. For other data, you’ll have to access the attrs on hairSystem or pfxHair node directly. To elaborate the actual hair geometry is represented in...

Data: Fri, 27 Jan 2012 18:50:00 GMT

4 - Becoming my own Jessica Hagy

One of my favorite blogs is called indexed: http://indexed.blogspot.com/ Indexed author, Jessica Hagy, displays thought provoking ideas on index cards. One of the tenets of Autodesk Labs is visual thinking. So many of the Autodesk Labs developers also like the...

Data: Fri, 27 Jan 2012 12:00:00 GMT

5 - Autodesk Maya 2012 Service Pack 2 & Subscription Advantage Pack Service Pack 1

Please be aware that Service Pack 2 for Autodesk® Maya® 2012 is now available to all Maya 2012 customers. The Service Pack 2 for Autodesk Maya 2012 addresses certain stability and performance issues identified by Maya 2012 customers. Click here to learn more about, and download the Service Pack 2 for Autodesk Maya 2012. We also released Service Pack 1 for Autodesk® Maya® 2012 Subscription Advantage Pack customers and this is available to all subscription customers with valid Maya 2012 Subscription Advantage Pack entitlement. Please visit the Subscription Center to learn more about, and download the Service Pack 1 for...

Data: Thu, 26 Jan 2012 16:55:00 GMT

6 - YouTube example: 123D Catch Beta to 3ds Max to MotionBuilder

This is just plain fun. 8 seconds of fun are alive in the lab.

Data: Thu, 26 Jan 2012 16:25:00 GMT

7 - Please Try Depends.exe to Help Us Fix the Problem

The Point Cloud Feature Extraction for Revit technology preview allows users to import point cloud data and convert it to Revit Building Information Model objects. // Learn more about Point Cloud Feature Extraction for Autodesk Revit on Autodesk Labs Though...

Data: Thu, 26 Jan 2012 12:00:00 GMT

8 - Updates for Maya 2012

We have some fixes available for those who may be interested.

Data: Thu, 26 Jan 2012 00:00:00 GMT

9 - Getting BackBurner rendering on Windows and Mac OS X simultaneously

Every now and then we do get asked if BackBurner does cross platform rendering. The simply answer is yes but there is indeed some setup involved to make sure things work. In this video I explain two key components to get this up and running. The first is setting the correct path to Maya's render command so both Windows and Mac OS can use the same command when submitting the job. The second task here is to mount a samba drive on Mac OS. In the video I show a simple method of gettng this done but you will loose...

Data: Wed, 25 Jan 2012 20:22:00 GMT

10 - Two New Free Addins available for Project Vasari

On the heels of the update of the Parametric Sliders add-in for Project Vasari, the team has provided two additional add-ins: Automatically Update Export for Solar Radiation This WIP adds a check box to the Ecotect Solar Radiation tool to...

Data: Wed, 25 Jan 2012 12:00:00 GMT

11 - Creating a Maya Motion Vector Pass for Autodesk Smoke

This video shows to how set up a Motion Vector Pass in Autodesk Maya 2012 for Autodesk Smoke 2012. This particular render pass allows you to add Motion Blur effects to your CGI after it has been rendered.

Data: Wed, 25 Jan 2012 00:00:00 GMT

12 - Creative tiling Ideas

In this blog post, you'll see 2 interesting techniques to tile textures. One technique to deal with variable size models and the other technique to use the Viewport Canvas to make bitmap textures tile.

Data: Wed, 25 Jan 2012 00:00:00 GMT

13 - Mudbox Challenge - Armed and Dangerous!

Deadline April 13th 2012! You are challenged to flaunt your Autodesk® Mudbox® skills by sculpting and painting the ultimate armed and dangerous character.

Data: Wed, 25 Jan 2012 00:00:00 GMT

14 - Creating simple fog in Maya with mental ray

A very short video showing users how to create a simple fog effect with a spolight. Using the mental ray transmat and parti volume nodes are the building blocks needed to get you on your way to creating volumetric fog effect. Hope you enjoy.

Data: Tue, 24 Jan 2012 18:50:00 GMT

15 - free technology preview of Point Cloud Feature Extraction for Autodesk Revit Now Available

When is a door not a door? When it's ajar. Point Cloud Feature Extraction for Revit is our free technology preview that allows you to work with point cloud more easily in Revit. This plug-in automatically extracts useful geometry features...

Data: Tue, 24 Jan 2012 12:05:00 GMT

16 - Season 2 of Project Vasari Talk

I will once again ask "Who remembers Coffee Talk with Paul Baldwin or Linda Richman (Mike Myers) on Saturday Night Live?" Well it's time for Vasari Talk. Project Vasari is our technology preview of an easy-to-use, expressive design tool for...

Data: Tue, 24 Jan 2012 12:00:00 GMT

17 - DC Collective: Post-Production Boutique

DC Collective uses Autodesk® Smoke® for Apple® Mac OS® X software to bring creative stereoscopic 3D editing to teasers for the ESPN Little League World Series and much more.

Data: Tue, 24 Jan 2012 00:00:00 GMT

18 - Create a rolling fog effect using Maya

Here is a quick video showing Maya users how to create a simple rolling fog effcet using Maya Fluids.

Data: Mon, 23 Jan 2012 15:47:00 GMT

19 - Updated Parametric Sliders for Project Vasari Now Available

No, not the sliders that are served at restaurants... Project Vasari is our free technology preview of an easy-to-use, expressive design tool for creating building concepts. Vasari includes integrated cloud-based analysis for energy and carbon. Project Vasari design data can...

Data: Mon, 23 Jan 2012 12:00:00 GMT

20 - Book Review: HOME TEAM: Coaching the Saints and New Orleans Back to Life

"It's no great accomplishment to lead the stronger team to victory." page 32 I am from New Orleans. I have been a New Orleans Saints fan since September 17, 1967 when John Gilliam returned the franchise's opening kick-off for a...

Data: Fri, 20 Jan 2012 12:00:00 GMT


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