If you are writing an exporter plug-in and want to add support for exporting hair geometry data (much like the mayatomr functionality). At first glance there does not seem to be any API functionality for hair other than collision solving via MHairSystem, which does not give access to the hair data. To access the hair geometry scalar data (per-hair and per-vertex data) use MFnPfxGeometry::getLineData() and then use MRenderLineArray and MRenderLine to get at the per-vertex data. For other data, you’ll have to access the attrs on hairSystem or pfxHair node directly. To elaborate the actual hair geometry is represented in...
Data: Fri, 27 Jan 2012 18:50:00 GMT